don't show JustBarely when hitting 0 life with fail off
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@@ -80,7 +80,7 @@ void GraphDisplay::LoadFromStageStats( const StageStats &ss, const PlayerStageSt
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}
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}
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if( fMinLifeSoFar < 0.1f )
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if( fMinLifeSoFar > 0.0f && fMinLifeSoFar < 0.1f )
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{
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float fX = SCALE( fMinLifeSoFarAtSecond, 0, fTotalStepSeconds, m_quadVertices.left, m_quadVertices.right );
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fX = Quantize( fX, 1.0f );
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