fix comment
This commit is contained in:
@@ -441,7 +441,7 @@ void PrefsManager::RestoreGamePrefs()
|
|||||||
{
|
{
|
||||||
ASSERT( !m_sCurrentGame.Get().empty() )
|
ASSERT( !m_sCurrentGame.Get().empty() )
|
||||||
|
|
||||||
// save off old values
|
// load prefs
|
||||||
map<CString, GamePrefs>::const_iterator iter = m_mapGameNameToGamePrefs.find( m_sCurrentGame );
|
map<CString, GamePrefs>::const_iterator iter = m_mapGameNameToGamePrefs.find( m_sCurrentGame );
|
||||||
if( iter == m_mapGameNameToGamePrefs.end() )
|
if( iter == m_mapGameNameToGamePrefs.end() )
|
||||||
return;
|
return;
|
||||||
|
|||||||
Reference in New Issue
Block a user