Fixed goofiness in SelectMode

This commit is contained in:
Chris Danford
2002-10-06 00:07:09 +00:00
parent 4174ebf405
commit 393cff9310
3 changed files with 32 additions and 12 deletions
+2 -1
View File
@@ -46,6 +46,7 @@
#define WHEEL_Y THEME->GetMetricF("ScreenSelectCourse","WheelY")
#define SCORE_X( p ) THEME->GetMetricF("ScreenSelectCourse",ssprintf("ScoreP%dX",p+1))
#define SCORE_Y( i ) THEME->GetMetricF("ScreenSelectCourse",ssprintf("ScoreP%dY",i+1))
#define SCORE_ZOOM THEME->GetMetricF("ScreenSelectCourse","ScoreZoom")
#define HELP_TEXT THEME->GetMetric("ScreenSelectCourse","HelpText")
#define TIMER_SECONDS THEME->GetMetricI("ScreenSelectCourse","TimerSeconds")
@@ -113,7 +114,7 @@ ScreenSelectCourse::ScreenSelectCourse()
this->AddChild( &m_sprHighScoreFrame[p] );
m_HighScore[p].SetXY( SCORE_X(p), SCORE_Y(p) );
m_HighScore[p].SetZoom( 0.6f );
m_HighScore[p].SetZoom( SCORE_ZOOM );
m_HighScore[p].SetDiffuse( PlayerToColor(p) );
this->AddChild( &m_HighScore[p] );
}