fix garbage value when glGetTexLevelParameteriv returns
error
This commit is contained in:
@@ -407,7 +407,7 @@ retry:
|
|||||||
/* If we're paletted, and didn't get the 8-bit palette we asked for ...*/
|
/* If we're paletted, and didn't get the 8-bit palette we asked for ...*/
|
||||||
if(img->format->BitsPerPixel == 8)
|
if(img->format->BitsPerPixel == 8)
|
||||||
{
|
{
|
||||||
int size;
|
int size = 0;
|
||||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
|
||||||
if(size != 8)
|
if(size != 8)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user