From 39350d04be6732a4119a355de52ee8b231ed45e4 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Fri, 20 May 2005 08:08:34 +0000 Subject: [PATCH] use Premium constants --- stepmania/src/GameConstantsAndTypes.cpp | 4 ---- stepmania/src/GameState.cpp | 1 + 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/stepmania/src/GameConstantsAndTypes.cpp b/stepmania/src/GameConstantsAndTypes.cpp index f18efcc247..1fdc125732 100644 --- a/stepmania/src/GameConstantsAndTypes.cpp +++ b/stepmania/src/GameConstantsAndTypes.cpp @@ -366,10 +366,6 @@ static const CString StageNames[] = { XToString( Stage, NUM_STAGES ); -#include "LuaFunctions.h" -LuaFunction_NoArgs( CoinMode, CoinModeToString(PREFSMAN->m_CoinMode) ) -LuaFunction_NoArgs( Premium, PremiumToString(PREFSMAN->m_Premium) ) - /* * (c) 2001-2004 Chris Danford diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index d1cc2640f1..fcdf7af9db 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -2158,6 +2158,7 @@ CString GetStageText() return s; } LuaFunction_NoArgs( GetStageText, GetStageText() ) +LuaFunction_NoArgs( CoinMode, CoinModeToString(GAMESTATE->GetCoinMode()) ) /* * (c) 2001-2004 Chris Danford, Glenn Maynard, Chris Gomez