remove bogus assert on element name
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@@ -179,8 +179,6 @@ void BGAnimation::LoadFromAniDir( const CString &_sAniDir, bool bGeneric )
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void BGAnimation::LoadFromNode( const CString& sDir, const XNode* pNode )
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{
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DEBUG_ASSERT( pNode->m_sName == "BGAnimation" );
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ActorScrollerAutoDeleteChildren::LoadFromNode( sDir, pNode );
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this->RunCommandsOnChildren( ActorCommands("PlayCommand,Init") );
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