ensure that memory is really freed
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@@ -18,7 +18,7 @@ NoteData::NoteData()
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void NoteData::Init()
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void NoteData::Init()
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{
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{
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ClearAll();
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ClearAll();
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m_TapNotes.clear();
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m_TapNotes = vector<TrackMap>(); // ensure that the memory is freed
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}
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}
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NoteData::~NoteData()
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NoteData::~NoteData()
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