Added Dancing Stage 3DDX (SINGLE MODE ONLY)
NOTE: I commented out an ASSERT in NoteData.cpp at Line 429 // ASSERT( iOriginalTrack < pOriginal->m_iNumTracks ); I don't understand how the AutoGen code works, but all I do know is that the game works without this assert, but possibly in a way people didn't want defined. Please can somebody (preferably Chris as he says he's the only one who understands notedata :D) look at this and figure out what i'm doing wrong. I feel a bit uneasy taking out an assert to make things work....
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@@ -247,6 +247,7 @@ void ScreenTitleMenu::HandleScreenMessage( const ScreenMessage SM )
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case GAME_PUMP: GAMESTATE->m_CurStyle = STYLE_PUMP_VERSUS; break;
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case GAME_EZ2: GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_VERSUS; break;
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case GAME_PARA: GAMESTATE->m_CurStyle = STYLE_PARA_SINGLE; break;
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case GAME_DS3DDX: GAMESTATE->m_CurStyle = STYLE_DS3DDX_SINGLE; break;
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default: ASSERT(0);
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}
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