Added Dancing Stage 3DDX (SINGLE MODE ONLY)
NOTE: I commented out an ASSERT in NoteData.cpp at Line 429 // ASSERT( iOriginalTrack < pOriginal->m_iNumTracks ); I don't understand how the AutoGen code works, but all I do know is that the game works without this assert, but possibly in a way people didn't want defined. Please can somebody (preferably Chris as he says he's the only one who understands notedata :D) look at this and figure out what i'm doing wrong. I feel a bit uneasy taking out an assert to make things work....
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@@ -145,6 +145,14 @@ void ScreenEz2SelectMusic::MenuLeft( PlayerNumber pn, const InputEventType type
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void ScreenEz2SelectMusic::MenuStart( PlayerNumber pn )
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{
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if( !m_MusicBannerWheel.GetSelectedSong()->HasMusic() )
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{
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/* TODO: gray these out.
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*
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* XXX: also, make sure they're not selected by roulette */
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SCREENMAN->Prompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played." );
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return;
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}
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MUSIC->Stop();
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SCREENMAN->SetNewScreen( "ScreenStage" );
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}
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