From 386fa1d4f2c006a22e20347f3bc3836b39bbf976 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 8 Aug 2004 17:18:41 +0000 Subject: [PATCH] cleanup --- stepmania/src/GameDef.cpp | 130 -------------------------------------- stepmania/src/GameDef.h | 89 -------------------------- 2 files changed, 219 deletions(-) delete mode 100644 stepmania/src/GameDef.cpp delete mode 100644 stepmania/src/GameDef.h diff --git a/stepmania/src/GameDef.cpp b/stepmania/src/GameDef.cpp deleted file mode 100644 index 7956791d8e..0000000000 --- a/stepmania/src/GameDef.cpp +++ /dev/null @@ -1,130 +0,0 @@ -#include "global.h" -#include "Game.h" -#include "RageLog.h" -#include "RageUtil.h" -#include "IniFile.h" -#include "Style.h" -#include "RageException.h" -#include "GameState.h" -#include "InputMapper.h" -#include "PrefsManager.h" - -int Game::GetNumGameplayButtons() const -{ - int iIndexOfStart = ButtonNameToIndex( "Start" ); - ASSERT( iIndexOfStart != GAME_BUTTON_INVALID ); - return iIndexOfStart; -} - -GameButton Game::ButtonNameToIndex( const CString &sButtonName ) const -{ - for( int i=0; iGetCurrentStyle() ) - type = GAMESTATE->GetCurrentStyle()->m_StyleType; - switch( type ) - { - case Style::ONE_PLAYER_ONE_CREDIT: - case Style::TWO_PLAYERS_TWO_CREDITS: - pn = (PlayerNumber)GameI.controller; - break; - case Style::ONE_PLAYER_TWO_CREDITS: - pn = GAMESTATE->m_MasterPlayerNumber; - break; - default: - ASSERT(0); return MenuInput(); // invalid m_StyleType - }; - - int i; - for( i=0; im_bOnlyDedicatedMenuButtons ) - { - for( i=0; iGetCurrentStyle() ) - type = GAMESTATE->GetCurrentStyle()->m_StyleType; - - int iNumSidesUsing = 1; - switch( type ) - { - case Style::ONE_PLAYER_ONE_CREDIT: - case Style::TWO_PLAYERS_TWO_CREDITS: - controller[0] = (GameController)MenuI.player; - iNumSidesUsing = 1; - break; - case Style::ONE_PLAYER_TWO_CREDITS: - controller[0] = GAME_CONTROLLER_1; - controller[1] = GAME_CONTROLLER_2; - iNumSidesUsing = 2; - break; - default: - ASSERT(0); // invalid m_StyleType - }; - - GameButton button[2] = { m_DedicatedMenuButton[MenuI.button], m_SecondaryMenuButton[MenuI.button] }; - int iNumButtonsUsing = PREFSMAN->m_bOnlyDedicatedMenuButtons ? 1 : 2; - - for( int i=0; i