From 384e26cbec81851d7f3f1859d6b0bc88f64e2e3f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 27 Sep 2005 07:40:34 +0000 Subject: [PATCH] ActorScroller doesn't SetDestinationItem anymore, but we still want this here and not in ActorScroller. --- stepmania/src/ActorScroller.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ActorScroller.h b/stepmania/src/ActorScroller.h index 922f2a7a21..471d2e9a6d 100644 --- a/stepmania/src/ActorScroller.h +++ b/stepmania/src/ActorScroller.h @@ -77,8 +77,9 @@ public: ActorScrollerAutoDeleteChildren() { DeleteChildrenWhenDone(true); } void LoadFromNode( const CString& sDir, const XNode* pNode ) { - // Load children before ActorScroller::LoadFromNode or - // else it won't SetDestinationItem correctly. + // Load children. ActorScroller doesn't do this, because it + // can be a base class for other objects that don't want to load + // from . LoadChildrenFromNode( sDir, pNode ); ActorScroller::LoadFromNode( sDir, pNode );