use GetMetricR

This commit is contained in:
Glenn Maynard
2006-09-22 03:53:42 +00:00
parent 7a683dd839
commit 38328196a3
2 changed files with 2 additions and 3 deletions
+1 -2
View File
@@ -151,8 +151,7 @@ void Player::Init(
//
// Init judgment positions
//
LuaReference expr;
expr.SetFromExpression( THEME->GetMetric(sType,"JudgmentTransformCommandFunction") );
LuaReference expr = THEME->GetMetricR( sType,"JudgmentTransformCommandFunction" );
bool bPlayerUsingBothSides = GAMESTATE->GetCurrentStyle()->m_StyleType==ONE_PLAYER_TWO_SIDES;
Actor temp;