From 382efb4dd397cc0e371d8574151bc1f7a62efb5f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 8 May 2007 02:02:44 +0000 Subject: [PATCH] exception no longer needed --- stepmania/src/ScreenGameplay.cpp | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 6bbfa984ff..21d3d2063a 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1915,18 +1915,7 @@ void ScreenGameplay::UpdateLights() // Before the first beat of the song, all cabinet lights solid on (except for menu buttons). bool bOverrideCabinetBlink = (GAMESTATE->m_fSongBeat < GAMESTATE->m_pCurSong->m_fFirstBeat); FOREACH_CabinetLight( cl ) - { - switch( cl ) - { - case LIGHT_BUTTONS_LEFT: - case LIGHT_BUTTONS_RIGHT: - // don't blink - break; - default: - bBlinkCabinetLight[cl] |= bOverrideCabinetBlink; - break; - } - } + bBlinkCabinetLight[cl] |= bOverrideCabinetBlink; // Send blink data. FOREACH_CabinetLight( cl )