cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.

This commit is contained in:
Chris Danford
2004-06-27 06:52:49 +00:00
parent 94f61972c8
commit 3809715db0
44 changed files with 308 additions and 383 deletions
+1 -1
View File
@@ -65,7 +65,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : ScreenWithMenuEleme
/* Cache: */
g_sFallbackCDTitlePath = THEME->GetPathG(m_sName,"fallback cdtitle");
if( GAMESTATE->m_CurStyle == STYLE_INVALID )
if( GAMESTATE->m_pCurStyleDef == NULL )
RageException::Throw( "The Style has not been set. A theme must set the Style before loading ScreenSelectMusic." );
if( GAMESTATE->m_PlayMode == PLAY_MODE_INVALID )