cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.

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Chris Danford committed 2004-06-27 06:52:49 +00:00
1 parent 94f61972c8
commit 3809715db0
44 files changed
+308 -383

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@@ -222,7 +222,7 @@ void ScreenGameplay::Init()
g_CurStageStats.pSong = NULL; // set in LoadNextSong
g_CurStageStats.playMode = GAMESTATE->m_PlayMode;
g_CurStageStats.style = GAMESTATE->m_CurStyle;
g_CurStageStats.pStyleDef = GAMESTATE->m_pCurStyleDef;
FOREACH_EnabledPlayer(p)
{