cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.

This commit is contained in:
Chris Danford
2004-06-27 06:52:49 +00:00
parent 94f61972c8
commit 3809715db0
44 changed files with 308 additions and 383 deletions
+2 -2
View File
@@ -511,7 +511,7 @@ void ScreenEz2SelectMusic::EasierDifficulty( PlayerNumber pn )
{
if(USE_MODE_SWITCHER == 1)
{
m_ModeSwitcher.PrevMode(pn);
m_ModeSwitcher.ChangeMode(pn,-1);
MusicChanged();
m_MusicBannerWheel.StopBouncing();
SOUND->StopMusic();
@@ -548,7 +548,7 @@ void ScreenEz2SelectMusic::HarderDifficulty( PlayerNumber pn )
{
if(USE_MODE_SWITCHER == 1)
{
m_ModeSwitcher.NextMode(pn);
m_ModeSwitcher.ChangeMode(pn,+1);
MusicChanged();
m_MusicBannerWheel.StopBouncing();
SOUND->StopMusic();