cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.

This commit is contained in:
Chris Danford
2004-06-27 06:52:49 +00:00
parent 94f61972c8
commit 3809715db0
44 changed files with 308 additions and 383 deletions
+1 -2
View File
@@ -4,7 +4,6 @@
#include "PlayerNumber.h"
#include "StyleDef.h"
#include "PlayerNumber.h"
#include "Style.h"
#include "Actor.h"
#include <set>
@@ -27,7 +26,7 @@ struct NoteFieldMode
CString m_Id;
/* Styles that this is valid for; empty means all. */
set<Style> Styles;
set<const StyleDef*> Styles;
Actor m_Center;
Actor m_CenterTrack[MAX_NOTE_TRACKS];