From 37f91c8b985bc0ad4b07aa715b05e5fceefa337c Mon Sep 17 00:00:00 2001 From: Vecais Dumais Laacis Date: Fri, 10 Aug 2007 21:00:52 +0000 Subject: [PATCH] revert changes because Course's trail regeneration now doesnt invalidate m_pCurTrail pointer --- stepmania/src/ScreenSelectMusic.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 9f626e592b..c9a9ce30a0 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -1013,9 +1013,9 @@ void ScreenSelectMusic::AfterStepsOrTrailChange( const vector &vpn Course* pCourse = GAMESTATE->m_pCurCourse; Trail* pTrail = m_vpTrails.empty()? NULL: m_vpTrails[m_iSelection[pn]]; - - GAMESTATE->m_pCurTrail[pn].Set( pTrail ); + GAMESTATE->m_pCurSteps[pn].Set( NULL ); + GAMESTATE->m_pCurTrail[pn].Set( pTrail ); int iScore = 0; if( pTrail )