Fixed combo looping at 256.
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@@ -338,7 +338,7 @@ void StepManiaLanServer::StatsNameColumn(PacketFunctions &data, LanPlayer *playe
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void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers)
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void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers)
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{
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{
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for( int x = 0; x < numPlayers; x++ )
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for( int x = 0; x < numPlayers; x++ )
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data.Write2( (uint8_t) playersPtr[x]->combo);
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data.Write2( (uint16_t) playersPtr[x]->combo);
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}
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}
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void StepManiaLanServer::StatsProjgradeColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers)
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void StepManiaLanServer::StatsProjgradeColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers)
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