From 3756c60b795f4648f061c4303fde64be04f28827 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 30 Jul 2011 15:40:29 -0400 Subject: [PATCH] Officially remove the guitar game. --- src/GameManager.cpp | 107 -------------------------------------------- 1 file changed, 107 deletions(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index 1110f2de30..02ef69c216 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -2696,113 +2696,6 @@ static const Game g_Game_Popn = TNS_Miss, // m_mapW5To }; -/** Guitar5 ******************************************************************/ -//ThemeMetric GUITAR5_COL_SPACING ("ColumnSpacing","Guitar5"); -static const int GUITAR5_COL_SPACING = 48; - -static const Style g_Style_Guitar_Five = -{ // STYLE_GUITAR_FIVE - true, // m_bUsedForGameplay - true, // m_bUsedForEdit - true, // m_bUsedForDemonstration - true, // m_bUsedForHowToPlay - "guitar-five", // m_szName - StepsType_guitar_five, // m_StepsType - StyleType_OnePlayerOneSide, // m_StyleType - 5, // m_iColsPerPlayer - { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; - { // PLAYER_1 - { TRACK_1, -GUITAR5_COL_SPACING*2.0f, NULL }, - { TRACK_2, -GUITAR5_COL_SPACING*1.0f, NULL }, - { TRACK_3, +GUITAR5_COL_SPACING*0.0f, NULL }, - { TRACK_4, +GUITAR5_COL_SPACING*1.0f, NULL }, - { TRACK_5, +GUITAR5_COL_SPACING*2.0f, NULL }, - }, - { // PLAYER_2 - { TRACK_1, -GUITAR5_COL_SPACING*2.0f, NULL }, - { TRACK_2, -GUITAR5_COL_SPACING*1.0f, NULL }, - { TRACK_3, +GUITAR5_COL_SPACING*0.0f, NULL }, - { TRACK_4, +GUITAR5_COL_SPACING*1.0f, NULL }, - { TRACK_5, +GUITAR5_COL_SPACING*2.0f, NULL }, - }, - }, - { // m_iInputColumn[NUM_GameController][NUM_GameButton] - { 0, 1, 2, 3, 4, Style::END_MAPPING }, - { 0, 1, 2, 3, 4, Style::END_MAPPING }, - }, - { // m_iColumnDrawOrder[MAX_COLS_PER_PLAYER]; - 0,1,2,3,4 - }, - false, // m_bNeedsZoomOutWith2Players - false, // m_bCanUseBeginnerHelper - false, // m_bLockDifficulties -}; - -static const Style *g_apGame_Guitar_Styles[] = -{ - &g_Style_Guitar_Five, - NULL -}; - -// auto keymappings -static const AutoMappings g_AutoKeyMappings_Guitar = AutoMappings ( - "", - "", - "", -// p1 - AutoMappingEntry( 0, KEY_Cz, GUITAR_BUTTON_FRET1, false ), - AutoMappingEntry( 0, KEY_Cx, GUITAR_BUTTON_FRET2, false ), - AutoMappingEntry( 0, KEY_Cc, GUITAR_BUTTON_FRET3, false ), - AutoMappingEntry( 0, KEY_Cv, GUITAR_BUTTON_FRET4, false ), - AutoMappingEntry( 0, KEY_Cb, GUITAR_BUTTON_FRET5, false ), - AutoMappingEntry( 0, KEY_UP, GUITAR_BUTTON_STRUM_UP, false ), - AutoMappingEntry( 0, KEY_DOWN, GUITAR_BUTTON_STRUM_DOWN,false ), -// p2 - AutoMappingEntry( 0, KEY_Cy, GUITAR_BUTTON_FRET1, true ), - AutoMappingEntry( 0, KEY_Cu, GUITAR_BUTTON_FRET2, true ), - AutoMappingEntry( 0, KEY_Ci, GUITAR_BUTTON_FRET3, true ), - AutoMappingEntry( 0, KEY_Co, GUITAR_BUTTON_FRET4, true ), - AutoMappingEntry( 0, KEY_Cp, GUITAR_BUTTON_FRET5, true ), - AutoMappingEntry( 0, KEY_KP_C8, GUITAR_BUTTON_STRUM_UP, true ), - AutoMappingEntry( 0, KEY_KP_C5, GUITAR_BUTTON_STRUM_DOWN,true ) -); - -static const Game g_Game_Guitar = -{ - "guitar", // m_szName - g_apGame_Guitar_Styles, // m_apStyles - false, // m_bCountNotesSeparately (false stops crashes and failing) - true, // m_bAllowHopos - { // m_InputScheme - "guitar", // m_szName - NUM_GUITAR_BUTTONS, // m_iButtonsPerController - { // m_szButtonNames - { "Fret1", GAME_BUTTON_START }, - { "Fret2", GAME_BUTTON_BACK }, - { "Fret3", GameButton_Invalid }, - { "Fret4", GameButton_Invalid }, - { "Fret5", GameButton_Invalid }, - { "StrumUp", GAME_BUTTON_UP }, - { "StrumDown", GAME_BUTTON_DOWN }, - }, - &g_AutoKeyMappings_Guitar - }, - { - { GameButtonType_Fret }, // Green - { GameButtonType_Fret }, // Red - { GameButtonType_Fret }, // Yellow - { GameButtonType_Fret }, // Blue - { GameButtonType_Fret }, // Orange - { GameButtonType_Strum }, - { GameButtonType_Strum }, - }, - TNS_W1, // m_mapW1To - TNS_W2, // m_mapW2To - TNS_W3, // m_mapW3To - TNS_W4, // m_mapW4To - TNS_W5, // m_mapW5To -}; - /** Lights *******************************************************************/ static const AutoMappings g_AutoKeyMappings_Lights = AutoMappings (