3.0 is close!
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@@ -70,7 +70,7 @@ const CString g_sAppClassName = "StepMania Class";
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HWND g_hWndMain; // Main Window Handle
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HINSTANCE g_hInstance; // The Handle to Window Instance
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HANDLE g_hMutex; // Used to check if an instance of our app is already
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const DWORD g_dwWindowStyle = WS_VISIBLE|WS_POPUP|WS_CAPTION|WS_MINIMIZEBOX|WS_MAXIMIZEBOX|WS_SYSMENU;
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const DWORD g_dwWindowStyle = WS_VISIBLE|WS_POPUP|WS_CAPTION|WS_MINIMIZEBOX|WS_MAXIMIZEBOX|WS_SYSMENU|WS_THICKFRAME;
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BOOL g_bIsActive = FALSE; // Whether the focus is on our app
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@@ -387,7 +387,6 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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// Don't allow the window to be resized smaller than the screen resolution.
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// This should snap to multiples of the Window size two!
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RECT rcWnd;
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SetRect( &rcWnd, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT );
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DWORD dwWindowStyle = GetWindowLong( g_hWndMain, GWL_STYLE );
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