3.0 is close!
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@@ -73,7 +73,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
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{
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pTexture->m_iRefCount++;
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if( bForceReload )
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pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither );
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pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
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LOG->WriteLine( "RageTextureManager: '%s' now has %d references.", sTexturePath, pTexture->m_iRefCount );
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}
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