[metricClean] Guess no more GamePrefs.

This commit is contained in:
Jason Felds
2011-04-03 23:57:53 -04:00
parent 6b0de06a05
commit 3740c328ba
+2 -2
View File
@@ -77,7 +77,7 @@ LifeDifficulty=Life Difficulty: %s
TimingDifficulty=Timing Difficulty: %s TimingDifficulty=Timing Difficulty: %s
[OptionTitles] [OptionTitles]
GamePrefAutoSetStyle=Auto Set Style UserPrefAutoSetStyle=Auto Set Style
UserPrefSpecialScoringMode=Special Scoring Mode UserPrefSpecialScoringMode=Special Scoring Mode
UserPrefNotePosition=Note Positions UserPrefNotePosition=Note Positions
UserPrefComboOnRolls=Rolls Increment Combo UserPrefComboOnRolls=Rolls Increment Combo
@@ -91,7 +91,7 @@ UserPrefFlashyCombo=Flashy Combo
UserPrefGameplayFooter=Gameplay Footer UserPrefGameplayFooter=Gameplay Footer
[OptionExplanations] [OptionExplanations]
GamePrefAutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n( or alternatively hit F2! ) UserPrefAutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n( or alternatively hit F2! )
UserPrefNotePosition=Determines where the arrow receptors are placed in gameplay. UserPrefNotePosition=Determines where the arrow receptors are placed in gameplay.
UserPrefComboOnRolls=Choose if rolls should increment the combo or not. UserPrefComboOnRolls=Choose if rolls should increment the combo or not.
UserPrefComboUnderField=Determine if the combo should display under the notes or not. UserPrefComboUnderField=Determine if the combo should display under the notes or not.