use RageSurface_Load_XPM
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include "global.h"
|
||||
|
||||
#include "SDL_utils.h"
|
||||
#include "SDL_image.h"
|
||||
#include "RageSurface_Load_XPM.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_rotozoom.h"
|
||||
#include "LoadingWindow_SDL.h"
|
||||
@@ -26,7 +26,9 @@ LoadingWindow_SDL::LoadingWindow_SDL()
|
||||
/* Set window title and icon */
|
||||
SDL_WM_SetCaption("Loading StepMania", "");
|
||||
|
||||
SDL_Surface *srf = IMG_ReadXPMFromArray(icon);
|
||||
CString error;
|
||||
SDL_Surface *srf = RageSurface_Load_XPM( icon, error );
|
||||
|
||||
Uint32 color;
|
||||
if( mySDL_MapRGBExact( srf->format, 0xFF, 0, 0xFF, color ) )
|
||||
mySDL_AddColorKey( srf, color );
|
||||
@@ -45,8 +47,8 @@ LoadingWindow_SDL::LoadingWindow_SDL()
|
||||
#endif
|
||||
|
||||
|
||||
/* Load the BMP - we need it's dimensions */
|
||||
SDL_Surface *image = IMG_ReadXPMFromArray(loading);
|
||||
/* Load the BMP - we need its dimensions */
|
||||
SDL_Surface *image = RageSurface_Load_XPM( loading, error );
|
||||
if( image == NULL )
|
||||
RageException::Throw("Couldn't load loading.bmp: %s",SDL_GetError());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user