working on profiles stored on machine (intermediate step toward memory card support)

This commit is contained in:
Chris Danford
2003-09-08 03:26:58 +00:00
parent a7e3700ab2
commit 3736845d3e
13 changed files with 287 additions and 4 deletions
+4
View File
@@ -27,6 +27,7 @@
#include "Character.h"
#include "UnlockSystem.h"
#include "AnnouncerManager.h"
#include "ProfileManager.h"
#include "arch/arch.h"
@@ -118,6 +119,9 @@ void GameState::Reset()
m_fSuperMeterGrowthScale[p] = 1;
m_iCpuSkill[p] = 5;
}
for( p=0; p<NUM_PLAYERS; p++ )
PROFILEMAN->UnloadProfile( (PlayerNumber)p );
}
void GameState::Update( float fDelta )