award name cleanup
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@@ -895,7 +895,7 @@ void GameState::ResetStageStatistics()
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FOREACH_PlayerNumber( p )
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{
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m_vLastPerDifficultyAwards[p].clear();
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m_vLastStageAwards[p].clear();
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m_vLastPeakComboAwards[p].clear();
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}
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