AutoActor for ScreenSelectMusic banner frame

This commit is contained in:
Glenn Maynard
2003-11-14 17:56:10 +00:00
parent 400f8a45a5
commit 370fbba79f
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -115,10 +115,10 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
SET_XY( m_Banner ); SET_XY( m_Banner );
this->AddChild( &m_Banner ); this->AddChild( &m_Banner );
m_sprBannerFrame.SetName( "BannerFrame" );
m_sprBannerFrame.Load( THEME->GetPathToG("ScreenSelectMusic banner frame") ); m_sprBannerFrame.Load( THEME->GetPathToG("ScreenSelectMusic banner frame") );
m_sprBannerFrame->SetName( "BannerFrame" );
SET_XY( m_sprBannerFrame ); SET_XY( m_sprBannerFrame );
this->AddChild( &m_sprBannerFrame ); this->AddChild( m_sprBannerFrame );
m_BPMDisplay.SetName( "BPM" ); m_BPMDisplay.SetName( "BPM" );
SET_XY( m_BPMDisplay ); SET_XY( m_BPMDisplay );
+1 -1
View File
@@ -73,7 +73,7 @@ protected:
Sprite m_sprBannerMask; Sprite m_sprBannerMask;
FadingBanner m_Banner; FadingBanner m_Banner;
Sprite m_sprBannerFrame; AutoActor m_sprBannerFrame;
BPMDisplay m_BPMDisplay; BPMDisplay m_BPMDisplay;
Sprite m_sprStage; Sprite m_sprStage;
Sprite m_sprCDTitleFront, m_sprCDTitleBack; Sprite m_sprCDTitleFront, m_sprCDTitleBack;