From 36fa44b9c02a1088a6d4913b7f5774de52e9084a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 12 Aug 2004 20:49:03 +0000 Subject: [PATCH] update comment --- stepmania/src/ScreenOptions.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index 3a9e4c4492..69c370e148 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -73,13 +73,14 @@ const float ITEM_X[NUM_PLAYERS] = { 260, 420 }; * allow screens that use rows to select other screens to work with only three * buttons. (It's also used when in five-key mode.) * + * We don't want to simply allow left/right to move up and down on single-entry + * rows when in NAV_THREE_KEY, becasue left and right shouldn't exit the "exit" row + * in player options menus, but it should in the options menu. + * * NAV_FIRST_CHOICE_GOES_DOWN: - * left, right -> change row + * left, right -> change option * up, down -> change row - * start -> next screen - * This is a specialized navigation for ScreenOptionsMenu. It must be enabled to - * allow screens that use rows to select other screens to work with only three - * buttons. (It's also used when in five-key mode.) + * start -> toggle option */ ScreenOptions::ScreenOptions( CString sClassName ) : ScreenWithMenuElements(sClassName)