From 364e3ef8cd9400a29498b69b6f050398af78fdac Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 30 May 2003 08:59:16 +0000 Subject: [PATCH] Use 1280x960, not 1280x1024. The former is a standard 4:3 resolution; the latter is a popular but bogus 5:4 resolution. --- stepmania/src/RageDisplay_D3D.cpp | 2 +- stepmania/src/ScreenGraphicOptions.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/RageDisplay_D3D.cpp b/stepmania/src/RageDisplay_D3D.cpp index 76c4e0ff52..792eaf5d82 100644 --- a/stepmania/src/RageDisplay_D3D.cpp +++ b/stepmania/src/RageDisplay_D3D.cpp @@ -413,7 +413,7 @@ bool RageDisplay_D3D::SetVideoMode( bool windowed, int width, int height, int bp case 640: height = 480; break; case 800: height = 600; break; case 1024: height = 768; break; - case 1280: height = 1024; break; + case 1280: height = 960; break; default: ASSERT(0); } } diff --git a/stepmania/src/ScreenGraphicOptions.cpp b/stepmania/src/ScreenGraphicOptions.cpp index b42b263a3e..9faf345b1d 100644 --- a/stepmania/src/ScreenGraphicOptions.cpp +++ b/stepmania/src/ScreenGraphicOptions.cpp @@ -53,7 +53,7 @@ static const int HorizRes[] = { 320, 400, 512, 640, 800, 1024, 1280 }; static const int VertRes[] = { - 240, 300, 384, 480, 600, 768, 1024 + 240, 300, 384, 480, 600, 768, 960 }; static const int TextureRes[] = { 256, 512, 1024, 2048