[default->loading window] Catching up.

This commit is contained in:
Henrik Andersson
2011-07-20 20:06:28 +02:00
140 changed files with 16246 additions and 4453 deletions
+1
View File
@@ -13,6 +13,7 @@ public:
virtual void SetText( RString str ) = 0;
virtual void SetIcon( const RageSurface *pIcon ) { }
virtual void SetSplash( const RString sPath ) { }
virtual void SetProgress( const int progress ) { m_progress=progress; }
virtual void SetTotalWork( const int totalWork ) { m_totalWork=totalWork; }
virtual void SetIndeterminate( bool indeterminate ) { m_indeterminate=indeterminate; }
@@ -12,6 +12,7 @@ public:
RString Init();
~LoadingWindow_Gtk();
void SetText( RString str );
void SetSplash( const RString str ) {}
void SetProgress( const int progress );
void SetTotalWork( const int totalWork );
void SetIndeterminate( bool indeterminate );
@@ -9,6 +9,7 @@ public:
LoadingWindow_MacOSX();
~LoadingWindow_MacOSX();
void SetText( RString str );
void SetSplash( const RString path ) {}
void SetProgress( const int progress );
void SetTotalWork( const int totalWork );
void SetIndeterminate( bool indeterminate );
@@ -7,6 +7,7 @@ class LoadingWindow_Null: public LoadingWindow
{
public:
void SetText( RString str ) { }
void SetSplash( const RString str ) { }
};
#define USE_LOADING_WINDOW_NULL
+26 -8
View File
@@ -22,8 +22,7 @@ static HBITMAP g_hBitmap = NULL;
#pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
/* Load a RageSurface into a GDI surface. */
// Load a RageSurface into a GDI surface.
static HBITMAP LoadWin32Surface( RageSurface *&s )
{
RageSurfaceUtils::ConvertSurface( s, s->w, s->h, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
@@ -37,14 +36,14 @@ static HBITMAP LoadWin32Surface( RageSurface *&s )
HDC BitmapDC = CreateCompatibleDC( hScreen );
SelectObject( BitmapDC, bitmap );
/* This is silly, but simple. We only do this once, on a small image. */
// This is silly, but simple. We only do this once, on a small image.
for( int y = 0; y < s->h; ++y )
{
unsigned const char *line = ((unsigned char *) s->pixels) + (y * s->pitch);
for( int x = 0; x < s->w; ++x )
{
unsigned const char *data = line + (x*s->format->BytesPerPixel);
SetPixelV( BitmapDC, x, y, RGB( data[3], data[2], data[1] ) );
}
}
@@ -64,7 +63,7 @@ static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
if( pSurface == NULL )
return NULL;
/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
* maintaining aspect ratio. */
{
RECT r;
@@ -84,7 +83,6 @@ static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
INT_PTR CALLBACK LoadingWindow_Win32::DlgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
LoadingWindow_Win32 *self;
if(msg==WM_INITDIALOG) {
@@ -171,7 +169,7 @@ INT_PTR CALLBACK LoadingWindow_Win32::DlgProc( HWND hWnd, UINT msg, WPARAM wPara
void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
{
if( m_hIcon != NULL )
if( g_hBitmap != NULL )
DestroyIcon( m_hIcon );
m_hIcon = IconFromSurface( pIcon );
@@ -179,6 +177,26 @@ void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
}
void LoadingWindow_Win32::SetSplash( const RString sPath )
{
if( g_hBitmap != NULL )
{
DeleteObject( g_hBitmap );
g_hBitmap = NULL;
}
g_hBitmap = LoadWin32Surface( sPath, hwnd );
if( g_hBitmap != NULL )
{
SendDlgItemMessage(
hwnd, IDC_SPLASH,
STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP,
(LPARAM) (HANDLE) g_hBitmap
);
}
}
LoadingWindow_Win32::LoadingWindow_Win32()
{
@@ -194,7 +212,7 @@ LoadingWindow_Win32::LoadingWindow_Win32()
#endif
m_hIcon = NULL;
runMessageLoop=true;
guiReadyEvent=CreateEvent(NULL,FALSE,FALSE,NULL);
@@ -21,6 +21,7 @@ public:
void SetText( RString sText );
void SetIcon( const RageSurface *pIcon );
void SetSplash( const RString sPath );
void SetProgress( const int progress );
void SetTotalWork( const int totalWork );
void SetIndeterminate( bool indeterminate );