Revert. This is the wrong way to do it.

This commit is contained in:
Steve Checkoway
2007-05-19 22:20:32 +00:00
parent b5aecac462
commit 3632a20c5b
+1 -1
View File
@@ -145,7 +145,7 @@ void ScreenSelectMusic::Init()
COMMAND( m_sprCDTitleBack, "Back" );
this->AddChild( &m_sprCDTitleBack );
FOREACH_EnabledPlayer( p )
FOREACH_ENUM( PlayerNumber, p )
{
m_sprHighScoreFrame[p].SetName( ssprintf("ScoreFrameP%d",p+1) );
m_sprHighScoreFrame[p].Load( THEME->GetPathG(m_sName,ssprintf("score frame p%d",p+1)) );