Ignore the SortMenu when in course mode
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@@ -815,7 +815,12 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, InputEventType type,
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}
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if( CodeDetector::EnteredSortMenu(GameI.controller) )
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{
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if( ( GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage ) || GAMESTATE->IsExtraStage2() )
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/* Ignore the SortMenu when in course mode. However, still check for the code, so
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* if people try pressing left+right+start in course mode, we don't pick the selected
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* course on them. */
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if( GAMESTATE->IsCourseMode() )
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; /* nothing */
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else if( ( GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage ) || GAMESTATE->IsExtraStage2() )
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m_soundLocked.Play();
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else
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m_MusicWheel.ChangeSort( SORT_SORT_MENU );
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