Drop generic concurrent rendering. It makes too many things very

complicated, and I don't trust it at a high level: it makes too
many unchecked things concurrent, so I think it will make things
brittle.
This commit is contained in:
Glenn Maynard
2006-11-13 21:04:17 +00:00
parent e7d4ff3495
commit 35fb88e5e5
6 changed files with 11 additions and 104 deletions
-4
View File
@@ -329,8 +329,6 @@ void ScreenWithMenuElementsSimple::MenuStart( const InputEventPlus &input )
return;
StartTransitioningScreen( SM_GoToNextScreen );
SCREENMAN->ConcurrentlyPrepareScreen( GetNextScreen() );
}
void ScreenWithMenuElementsSimple::MenuBack( const InputEventPlus &input )
@@ -341,8 +339,6 @@ void ScreenWithMenuElementsSimple::MenuBack( const InputEventPlus &input )
return;
Cancel( SM_GoToPrevScreen );
SCREENMAN->ConcurrentlyPrepareScreen( GetNextScreen() );
}
// lua start