Drop generic concurrent rendering. It makes too many things very

complicated, and I don't trust it at a high level: it makes too
many unchecked things concurrent, so I think it will make things
brittle.
This commit is contained in:
Glenn Maynard
2006-11-13 21:04:17 +00:00
parent e7d4ff3495
commit 35fb88e5e5
6 changed files with 11 additions and 104 deletions
-2
View File
@@ -237,8 +237,6 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
if( !IsTransitioning() )
StartTransitioningScreen( SM_GoToNextScreen );
SCREENMAN->ConcurrentlyPrepareScreen( GetNextScreen() );
}
else if( SM == SM_GoToNextScreen )
{