add dancing character support, option to enable
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@@ -91,6 +91,7 @@ PrefsManager::PrefsManager()
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m_bAutogenMissingTypes = true;
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m_bAutogenGroupCourses = true;
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m_bBreakComboToGetItem = false;
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m_bShowDancingCharacters = false;
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m_BannerCacheType = preload_none;
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/* DDR Extreme-style extra stage support.
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@@ -193,6 +194,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "Timestamping", m_bTimestamping );
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ini.GetValue ( "Options", "DefaultModifiers", m_sDefaultModifiers );
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ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.GetValueI( "Options", "BannerCacheType", (int&)m_BannerCacheType );
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m_asAdditionalSongFolders.clear();
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@@ -275,6 +277,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "Timestamping", m_bTimestamping );
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ini.SetValue ( "Options", "DefaultModifiers", m_sDefaultModifiers );
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ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.SetValueI( "Options", "BannerCacheType", m_BannerCacheType );
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