Add prefs for logging. Don't throw if can't open log file. Remove Ragefopen and Rageifstream (they aren't needed).
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@@ -100,8 +100,13 @@ PrefsManager::PrefsManager()
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m_bFirstRun = true;
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m_bAutoMapJoysticks = true;
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m_fGlobalOffsetSeconds = 0;
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m_bDebugMode = false;
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m_bForceLogFlush = false;
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m_bLogging = true;
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#ifdef DEBUG
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m_bShowLogWindow = true;
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#else
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m_bShowLogWindow = false;
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#endif
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m_bTenFooterInRed = true;
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// set to 0 so people aren't shocked at first
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@@ -257,7 +262,9 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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#endif
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ini.GetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.GetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.GetValueB( "Options", "DebugMode", m_bDebugMode );
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ini.GetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
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ini.GetValueB( "Options", "Logging", m_bLogging );
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ini.GetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
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m_asAdditionalSongFolders.clear();
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@@ -357,7 +364,9 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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#endif
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ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.SetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.SetValueB( "Options", "DebugMode", m_bDebugMode );
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ini.SetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
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ini.SetValueB( "Options", "Logging", m_bLogging );
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ini.SetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
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ini.SetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
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ini.SetValueI( "Options", "CourseSortOrder", m_iCourseSortOrder );
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