From 3590ff94ff5a2ec68a7c25a5c5ad4750bc5d22b5 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 29 May 2004 04:01:19 +0000 Subject: [PATCH] refer to all elements by choice name, not number --- stepmania/src/ScreenSelectMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenSelectMaster.cpp b/stepmania/src/ScreenSelectMaster.cpp index 203474f36d..98fbceab0b 100644 --- a/stepmania/src/ScreenSelectMaster.cpp +++ b/stepmania/src/ScreenSelectMaster.cpp @@ -142,7 +142,7 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl { CString sFName = ssprintf("%s Icon Part%d Choice%s", m_sName.c_str(),i+1,mc.m_sName.c_str()); m_sprIcon[i][c].Load( THEME->GetPathToG(sFName) ); - m_sprIcon[i][c]->SetName( ssprintf("IconPart%dChoice%d",i+1,c+1) ); + m_sprIcon[i][c]->SetName( ssprintf("IconPart%dChoice%s",i+1,mc.m_sName.c_str()) ); this->AddChild( m_sprIcon[i][c] ); }