fix scoping error.
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@@ -808,7 +808,8 @@ void ScreenEvaluation::CommitScores( const StageStats &stageStats, int iPersonal
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if( !GAMESTATE->m_SongOptions.m_bSaveScore )
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if( !GAMESTATE->m_SongOptions.m_bSaveScore )
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return;
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return;
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for( int p=0; p<NUM_PLAYERS; p++ )
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int p;
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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{
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if( !GAMESTATE->IsHumanPlayer(p) )
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if( !GAMESTATE->IsHumanPlayer(p) )
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continue;
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continue;
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