break up arch stuff into smaller .cpp files to fix smpackage build and not pull in unnecessary stuff
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@@ -261,7 +261,7 @@ void ShutdownGame()
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/* Cleanly shut down, show a dialog and exit the game. We don't go back
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* up the call stack, to avoid having to use exceptions. */
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void StepMania::HandleException( CString error )
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void NORETURN StepMania::HandleException( RString error )
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{
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if( g_bAutoRestart )
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HOOKS->RestartProgram();
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