cleanup
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@@ -657,6 +657,8 @@ void ScreenEdit::Input( const DeviceInput& DeviceI, const InputEventType type, c
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default: ASSERT(0);
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default: ASSERT(0);
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}
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}
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/* Make sure the displayed time is up-to-date after possibly changing something,
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* so it doesn't feel lagged. */
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UpdateTextInfo();
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UpdateTextInfo();
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}
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}
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@@ -1184,10 +1186,6 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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break;
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break;
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}
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}
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/* Make sure the displayed time is up-to-date after possibly changing something,
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* so it doesn't feel lagged. */
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UpdateTextInfo();
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}
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}
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void ScreenEdit::InputRecord( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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void ScreenEdit::InputRecord( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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