load Models from XML (alternative to a .model file)

This commit is contained in:
Chris Danford
2005-04-01 23:46:45 +00:00
parent 164d272b4c
commit 35251bb25b
2 changed files with 21 additions and 0 deletions
+3
View File
@@ -39,6 +39,9 @@ public:
void LoadMilkshapeAscii( CString sFile );
void LoadMaterialsFromMilkshapeAscii( CString sPath );
bool LoadMilkshapeAsciiBones( CString sAniName, CString sPath );
void LoadFromNode( const CString& sDir, const XNode* pNode );
void PlayAnimation( CString sAniName, float fPlayRate = 1 );
virtual void Update( float fDelta );