diff --git a/stepmania/src/ScreenAttract.cpp b/stepmania/src/ScreenAttract.cpp index c385814f75..8bb99810c1 100644 --- a/stepmania/src/ScreenAttract.cpp +++ b/stepmania/src/ScreenAttract.cpp @@ -125,7 +125,7 @@ void ScreenAttract::Update( float fDelta ) // showing. The background is loaded by the time of the first update. if( AutoBeginFadingOut() ) { - BGAnimation &background = *SCREENMAN->m_pSharedBGA; + const Actor &background = *SCREENMAN->m_pSharedBGA; float fTimeUntilBeginFadingOut = background.GetTweenTimeLeft() - m_Out.GetTweenTimeLeft(); if( fTimeUntilBeginFadingOut < 0 ) {