Handle timestamps in Step.

This commit is contained in:
Glenn Maynard
2003-07-13 00:34:30 +00:00
parent 6fb42b9bab
commit 350ce47a00
4 changed files with 27 additions and 15 deletions
+1 -1
View File
@@ -1330,7 +1330,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
StyleI.IsValid() &&
GAMESTATE->IsPlayerEnabled( StyleI.player ) )
{
m_Player[StyleI.player].Step( StyleI.col );
m_Player[StyleI.player].Step( StyleI.col, DeviceI.ts );
}
else if( type==IET_FIRST_PRESS &&
!PREFSMAN->m_bAutoPlay &&