Add RefreshNoteSkinData lua binding.
If anyone recalls the other ways of getting arbitrary games, a similar binding could be added to NoteSkinManager.
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@@ -2456,6 +2456,12 @@ public:
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return 0;
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}
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static int RefreshNoteSkinData( T* p, lua_State *L )
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{
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NOTESKIN->RefreshNoteSkinData(p->m_pCurGame);
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return 0;
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}
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static int Dopefish( T* p, lua_State *L )
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{
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lua_pushboolean(L, p->m_bDopefish);
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@@ -2566,6 +2572,7 @@ public:
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ADD_METHOD( AddStageToPlayer );
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ADD_METHOD( CurrentOptionsDisqualifyPlayer );
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ADD_METHOD( ResetPlayerOptions );
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ADD_METHOD( RefreshNoteSkinData );
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ADD_METHOD( Dopefish );
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}
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};
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