From 3470b7b41f1e314ae555c29e4b3743f25fa618d9 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 12 Nov 2006 03:52:48 +0000 Subject: [PATCH] fix changing steps in the editor doesn't update last saved, causing steps to be reverted incorrectly --- stepmania/src/ScreenEdit.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 81ab70e519..dc6f12c8d1 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -1442,6 +1442,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB ) GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps ); m_pSteps = pSteps; pSteps->GetNoteData( m_NoteDataEdit ); + CopyToLastSave(); RString s = ssprintf( SWITCHED_TO.GetValue() + " %s %s '%s' (%d of %d)",