A TODO! A good idea!
This commit is contained in:
@@ -0,0 +1,19 @@
|
|||||||
|
These are things I want to see get done, and may or may not get around to.
|
||||||
|
|
||||||
|
BUGS:
|
||||||
|
* During-gameplay judgement display (perfect, great, etc.) isn't updating
|
||||||
|
correctly. The animations are correct, but it's not using the right
|
||||||
|
graphics, instead cycling seemingly randomly between Marvellous and
|
||||||
|
Perfect.
|
||||||
|
|
||||||
|
Other:
|
||||||
|
* Redesign ScreenSelectMusic to make the layout much much more freeform. We
|
||||||
|
could have all our music selection needs in one program just by setting up
|
||||||
|
banner and/or custom graphic as a WheelItem element and allowing more
|
||||||
|
customization of the wheel "path". That should be sufficient for everything
|
||||||
|
I can think of except for style changes in 2nd generation PiU song wheel.
|
||||||
|
|
||||||
|
* Allow themes to specify left/right vs. up/down item selection controls on a
|
||||||
|
per-screen basis. The best way to do this would be to separate
|
||||||
|
MenuLeft / MenuRight from PrevItem / NextItem and mapping the latter two
|
||||||
|
appropriately inside ScreenSelect.
|
||||||
Reference in New Issue
Block a user