fix GameSoundManager::PlayOnceFromAnnouncer

This commit is contained in:
Glenn Maynard
2006-11-21 18:32:33 +00:00
parent f4bdf5671e
commit 33f8e799fc
+1 -1
View File
@@ -707,7 +707,7 @@ void GameSoundManager::PlayOnceFromAnnouncer( RString sPath )
{ {
/* Add the path to the g_SoundsToPlayOnceFromDir queue. */ /* Add the path to the g_SoundsToPlayOnceFromDir queue. */
g_Mutex->Lock(); g_Mutex->Lock();
g_SoundsToPlayOnceFromDir.push_back( sPath ); g_SoundsToPlayOnceFromAnnouncer.push_back( sPath );
g_Mutex->Broadcast(); g_Mutex->Broadcast();
g_Mutex->Unlock(); g_Mutex->Unlock();
} }