From 33af1ba2940bd7a36f6e700e6ca4aa1cb78ecb77 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Mon, 14 Mar 2011 10:40:05 -0400 Subject: [PATCH] Fix some Effective C++ Violations. This part may be easier to work with from the command line at this rate... --- src/RageTypes.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/RageTypes.h b/src/RageTypes.h index d4afc81358..f367114b8b 100644 --- a/src/RageTypes.h +++ b/src/RageTypes.h @@ -100,7 +100,7 @@ struct lua_State; struct RageVector2 { public: - RageVector2() {} + RageVector2() : x(0), y(0) {} RageVector2( const float * f ) { x=f[0]; y=f[1]; } RageVector2( float x1, float y1 ) { x=x1; y=y1; } @@ -129,7 +129,7 @@ public: struct RageVector3 { public: - RageVector3() {} + RageVector3(): x(0), y(0), z(0) {} RageVector3( const float * f ) { x=f[0]; y=f[1]; z=f[2]; } RageVector3( float x1, float y1, float z1 ) { x=x1; y=y1; z=z1; } @@ -158,7 +158,7 @@ public: struct RageVector4 { public: - RageVector4() {} + RageVector4(): x(0), y(0), z(0), w(0) {} RageVector4( const float * f ) { x=f[0]; y=f[1]; z=f[2]; w=f[3]; } RageVector4( float x1, float y1, float z1, float w1 ) { x=x1; y=y1; z=z1; w=w1; }