rearrange
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@@ -149,15 +149,6 @@ void DifficultyMeter::SetFromDifficulty( Difficulty dc )
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SetDifficulty( DifficultyToString( dc ) );
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SetDifficulty( DifficultyToString( dc ) );
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}
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}
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void DifficultyMeter::SetFromCourseDifficulty( CourseDifficulty cd )
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{
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m_textFeet.SetEffectNone();
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if( FEET_IS_DIFFICULTY_COLOR )
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m_textFeet.SetDiffuse( RageColor(0.8f,0.8f,0.8f,1) );
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SetFromMeterAndDifficulty( 0, DIFFICULTY_BEGINNER );
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SetDifficulty( CourseDifficultyToString( cd ) );
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}
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void DifficultyMeter::SetFromGameState( PlayerNumber pn )
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void DifficultyMeter::SetFromGameState( PlayerNumber pn )
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{
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{
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if( GAMESTATE->IsCourseMode() )
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if( GAMESTATE->IsCourseMode() )
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@@ -230,3 +221,12 @@ void DifficultyMeter::SetDifficulty( CString diff )
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if( SHOW_METER )
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if( SHOW_METER )
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COMMAND( m_textMeter, "Set" + Capitalize(diff) );
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COMMAND( m_textMeter, "Set" + Capitalize(diff) );
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}
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}
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void DifficultyMeter::SetFromCourseDifficulty( CourseDifficulty cd )
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{
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m_textFeet.SetEffectNone();
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if( FEET_IS_DIFFICULTY_COLOR )
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m_textFeet.SetDiffuse( RageColor(0.8f,0.8f,0.8f,1) );
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SetFromMeterAndDifficulty( 0, DIFFICULTY_BEGINNER );
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SetDifficulty( CourseDifficultyToString( cd ) );
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}
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