Only load one Ready and HWG announcer sample because it's only played once

This commit is contained in:
Chris Danford
2003-03-16 07:38:40 +00:00
parent 996aa1d66e
commit 33917de85c
3 changed files with 10 additions and 8 deletions
+3 -1
View File
@@ -29,7 +29,7 @@ RandomSample::~RandomSample()
}
bool RandomSample::LoadSoundDir( CString sDir )
bool RandomSample::LoadSoundDir( CString sDir, int iMaxToLoad )
{
if( sDir == "" )
return true;
@@ -55,6 +55,8 @@ bool RandomSample::LoadSoundDir( CString sDir )
GetDirListing( sDir + "*.ogg", arraySoundFiles );
GetDirListing( sDir + "*.wav", arraySoundFiles );
arraySoundFiles.resize( min( arraySoundFiles.size(), (unsigned)iMaxToLoad ) );
for( unsigned i=0; i<arraySoundFiles.size(); i++ )
LoadSound( sDir + arraySoundFiles[i] );